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Forte
Played By: Gigs

Forte by Gigs

TEAM: Solo Hero

SECTOR: Science

KIT CLASS: Empathy


The Duke of Science

Main Event Winner!

Hall Of Fame!

Survival - 81 wins!

Brutal - 8 fatalaties!

Fight Record
League Wins: 12
League Losses: 2
Out Of League Wins: 69
Out of League Losses: 14
Total Wins: 81
Total Losses: 16
BARE CHESTED THUGS - Loss 0-0
Rywin - Win 0-0
Stella Aurorae - Loss 0-0
Robot-Killer Aria - Win 16-9
Robot-Killer Aria - Win 16-9
Creathers - Win 13-8
Creathers - Win 13-8
Ravenna Cervantes - Win 8-7
Ravenna Cervantes - Win 8-7
The Challenger - Win 10-9
The Challenger - Win 10-9
Wick & Ed - Win 15-4
Wick & Ed - Win 15-4
The Semi-Rational Penguin - Loss 12-14
The Semi-Rational Penguin - Loss 12-14
The Fairview Fires - Win 11-8
The Fairview Fires - Win 11-8
Chakos - Win 12-11
Devyn Soyokaze - Win 12-9
JOE BIGG GUNNS - Win 15-10
Devyn Soyokaze - Loss 10-11
Ravenna Cervantes - Win 13-11
Mean Cuisine - Win 17-3
Toc Darkone - Win 16-6
Captain Coma - Win 17-12
Robot-Killer Aria - Win 16-3
Toc Darkone - Win 14-13
Chakos - Loss 7-10
The Arena of Khazan - Win 11-9
Wick & Ed - Win 13-7
Robot-Killer Aria - Win 12-3
Toc Darkone - Win 12-7
Ravenna Cervantes - Win 9-6
Rywin - Win 12-6
Elwin D'Larthi - Win 11-6
Dr. Heliy - Win 12-1
Nurse Helia - Win 8-6
Rywin - Win 13-4
Mean Cuisine - Win 11-3
Robot-Killer Aria - Win 13-4
Elwin D'Larthi - Win 12-7
Toc Darkone - Loss 7-8
Captain Coma - Loss 7-10
JOE BIGG GUNNS - Win 8-1
Rywin - Win 6-3
Dr. Heliy - Win 5-1
CB1K: Kitten in a Blender - Win 13-11
Rywin - Win 21-12
Ralph and Bimbo - Win 18-12
Lovecraft - Loss 17-22
Mary Alice ("Malice") - Win 31-13
Lincoln Matthews - Loss 7-8
Seryph Gibbons - Win 14-13
Preston Blair - Win 18-14
The Duke of Something - Win 9-8
Kris Falcon: Security Consultant - Loss 8-13
Grimly Fiendish - Win 9-6
Crash and Burn - Win 14-9
The Entirely-Plausible Penguin - Win 13-10
Clara Ands - Win 16-5
Bunny - Win 10-6
Fastest Pussycat - Win 8-4
Silent Samurai - Win 9-5
Lord Canelaser, Eater of Widows - Win 7-6
Wicked Riser - Win 7-6
Billy Hardcore - Win 14-4
The Victorian - Win 11-4
Solarwind - Win 11-5
Armageddon Arms Dealer - Win 9-5
Baron of Ether - Win 11-5
Celeste Ivory - Win 10-4
Simon.5 - Win 10-2
Averse - Win 9-5
Wired // un-death - Win 11-4
Dangerman: Jack of All Rescues - Loss 4-9
Felicity - Win 8-3
Hell's Bookie - Loss 6-8
Chrysponia - Win 12-5
The Athiest - Win 12-9
Mr. Hero - Win 9-6
Baby - Win 8-4
Glaucon - Win 7-5
Saint of Pizza Delivery - Win 9-6
The Ancient Beast - Win 9-5
Jim the Vagrant - Win 8-4
Atom-A-Ton - Loss 4-5
The FPL Game - Loss 5-6
Jane With Cinnamon - Win 9-5
Ravenna Alighieri - Loss 5-6
Quietus - Win 6-4
Miss Doe - Win 8-2
Aka Koujaku - Win 27-11
Try Honesty - Loss 17-19

Possibilities. So many possibilities. Yet, how many actually become reality? Despite the seemingly infinite number of possibilities, it is all ultimately finite. The existence of Khazan itself proves that there can only be so many realities existing at any one time. Many prosper but just as many are destroyed. But what of those that simply could not hold themselves together long enough to exist? This is the tale of one such possibility. Where did it come from? When did it come from? It does not really matter. Perhaps it came into being when a man took a misstep and fell; what would have happened had he not fallen? The possibility was there, but it wasn't strong enough to create a full alternate reality. Or maybe it came into being when a woman decided not to buy a carton of milk that was fated to go stale anyway? Again, the possibility for a whole new world was there. Yet, it was not enough. This is the story of a possibility becoming a reality in the nexus of realities. When one of these stray bubbles of pure potential somehow gained sentience, a new life was born. You see, this possibility of a reality realized it would not be able to exist as a whole dimension, so it opted to merely be a part of the current existence. Taking the form of a young man, he would have wandered the streets of Khazan, seeking a purpose for his existence, but mostly for an answer to a question he had. That is, he WOULD have, had his presence not been detected almost immediately by the Shallow Guild of Bleak Sunrise. Or to be more specific, by one of its Half-Brothers, Hokuto Mishima. Acting quickly, Mishima arranged for a meeting with this being and struck a deal. Eternal and unwavering loyalty to the one known as Hokuto Mishima, and all but for the answer to the entity's question. What was his name? Forte, she told him. His name is Forte.

 

Strength:

 

Weak BELOW normal human strength -
can bench press 50 pounds (maybe).
Agility:

 

Weak BELOW normal human agility.
Slow and uncoordinated.
Body:

 

Weak BELOW normal human endurance.
Goes down easy and stays there.
Mind:

 

Supreme Brilliant to the point of supra-genius.
Can easily think many many moves ahead.

Personality Creator

  • Power: Self Duplication
  • Level:Supreme
  • Melee Attack Attack usable only hand to hand.
  • Weakness: Power in Item -Hard to Loseitem
A curious device. Once places upon your head, it starts to activate the unused parts of your brain and turn them into distinct personalities. Then, it projects these personalities into the physical realm, effectively making copies of yourself. They share many of your traits, but due to the distillation process in the device, they aren't quite as powerful as the wearer...

Empathy

Forte's most notable trait is his ability to 'mimic' or copy the powers of those he comes in contact with. Quickly seeing the applications of such ability, Mishima proceeded to teach Forte how to get a feel for the things and people around him. This allows him to use his powers much more effectively than if he were to simply try and wait for an opponent to use their powers before he mimics them. A plus, considering that she usually uses him for espionage and spies DO need to be able to think on their feet.

Mimic - 1

  • Power: Animal Transformation
  • Level:Supreme
  • Kit Power Link: Empathy
  • Melee Attack Attack usable only hand to hand.
A deceptive ability in more ways than one, as Forte's true form is actually just the potential for a form, he can take the shape and appearance of others. By doing so, he gains their traits as well as appearance and becomes much more dangerous than he is in his 'natural' state. Taught to use this ability well by Mishima, don't be surprised if you're suddenly faced to faced with your idol superhero, a giant mech or your worse nightmare in Josh Stone: Game Master. Woe is they who face the wrath of a Gamemaster.

Mimic - 2

  • Power: Weapons Creation
  • Level:Supreme
  • Kit Power Link: Empathy
  • Melee Attack Attack usable only hand to hand.
The icing on the cake, Forte can not only take on the appearance of others, but their powers as well by simply manipulating his own reality. This is obviously useful in helping to convince others that he is who he imitates, a very useful benefit in his line of work. That's not all though, sometimes the people he mimics might not have the skills to get things done, in which case, he is more than capable of coming up with something on the fly.

Mimic - 3

  • Power: Matter Animation
  • Level:Supreme
  • Ranged Attack Attack usable at a distance (only).
What is a diamond if it breaks simply by being dropped? Nothing but a piece of glass. Forte's power does not simply mean mimicking the effects of an ability or power, but to actually recreate it by imbuing what he copies with the traits that make them unique. He could easily create a gun, but a gun is just a useless lump of metal. With his power, he can give it the properties of an actual gun, allowing it to shoot out bullets over a distance. Or if he were to try and mimic a fireball, he would actually create it as such, instead of simply generating flames. An offshoot of this ability to manipulate reality is that Forte can extend this skill outside to what he creates. If he wishes, he may even create a lifelike facsimile of a person to deceive his opponents.

Cunning usage

  • Power: Tactician
  • Level:Standard
  • Melee Attack Attack usable only hand to hand.
Ah, the centerpiece of what makes him 'unique'. Forte may mimic those around him, but lest he plays the part, he has no need to wait for other's reaction. Forte has no restriction whatsoever to using his powers BEFORE the one he mimics does so as well. In battle, he uses his shape shifting to confuse his enemies more than to simply emulate them and has no problem with pulling out a gun while in the guise of a famous spell slinger. Therein lies the talent that allows him to surpass his adversaries. He can think off his feet and that has a way of throwing people off, especially when they expect him to do something else because of who they THINK he is.