Tactical Body Armor
Body Armor: Superior
Not exactly a standard issue body armor...these are only distributed to the most elite assassins in the United States government. The kind of assassins that go on missions, where, say, the enemy may use rapid-fire rocket launchers to lay down suppression fire. The kinds of missions where death is certain for anyone not wearing this kind of armor...
M-16A2 Assault Rifle
Assault Rifle: Superior
- Ranged Attack Only
- Double Damage to l4v:Cyberware
- Armor Piercing
- Multi-Attacks
This assault rifle holds a 30 round magazine, which I have quite a few of. 30 rounds of armor-piercing, explosive-tip caseless, that is. And when fired into a machine, they have a nasty little habit of shredding wires and such...
Marksman Training
Marksman: Ultimate
Ah, yes...it has all come back to me now...all the training, the myriad of small movements that can make or break a shot...the skills. They have finally returned to me. I will pull the trigger, and my aim will be true, always.
Bayonette
Sword: Standard
- Weakness: Power in Item - Easy to Lose
- Weakness: Not usable in terrain - Desert
Ah, the trusty bayonette...A sword attached to my trusty rifle. Not attached very well...It stays in place, but can be knocked aside fairly easily...It's pretty useless out in the open, like in the desert...because I don't intend on letting my enemy get close enough for me to use it.
Bayonette Training
Sword Master: Standard
They told us in basic training, "We're only going to train you on the bayonette for a day, because if you're ever in a situation where you need to use it, you're dead anyway." In assassin training, it was a whole different story. We trained intensely for months, mastering the bayonette. The things you can do with a knife on a gun when you need to are unbelievable.
Hand-To-Hand Combat Training
Martial Arts: Standard
You guessed it. Did you think they would have elite assassins running around if they didn't know how to kill their targets without weapons if they need to? I've forgotten most of what they taught me...but I still remember my black belt training in Ninjitsu.
Infrared Signature Detection
Thermal Vision: Standard
- Weakness: Power in Item - Hard to Lose
- Weakness: Not usable in terrain - Lava Cliffs
Assassins work best at night. To give us an added advantage at night, we were equipped with night-vision goggles that detect heat signatures. Like any other piece of equipment, it can be lost...and in the lava cliffs, where the temperatures are extreme, they can be overloaded...
Medikit
Healing: Superior
- Weakness: Power in Item - Hard to Lose
Accidents happen, injuries occur, they can not be avoided. So I carry a medikit into battle, to heal myself of minor injuries. The armor doesn't catch EVERYTHING.
Optical De-Perception Cloak
Blending: Standard
- Weakness: Power in Item - Easy to Lose
- Weakness: Limited Uses - Multi-Use
I found this little piece of equipment at an arms dealer in Low Town...it's like a poncho, and changes color, making me blend in. It's pretty fragile though, and can get torn off with ease...and on top of that, the transistors wear out quick, making is useful only a dozen times or so per battle before it needs to be recharged.
Assassin Reflexes
Super Speed: Standard
- Weakness: Not usable in terrain - Low Gravity
In the training, they told us, "Hesitation is another word for death." How could we win if we didn't pull the trigger first? Then they trained us to move faster than most men...they built up our muscles, but also added a psychological ingredient through brainwashing...at the slightest sense of danger, adrenaline will shoot through my system and I will pull the trigger. In low gravity, movement is somewhat dampened and slowed down...and I lose that extra edge.
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