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Ball of DEATH
Played By: DL

Ball of DEATH by DL

TEAM: Freelance Villain

SECTOR: Lowtown

KIT CLASS: Everyman

Main Event Winner!

Hall Of Fame!

Survival - 9 wins!

Fight Record
League Wins: 9
League Losses: 2
Out Of League Wins: 0
Out of League Losses: 1
Total Wins: 9
Total Losses: 3
Great Teacher Landon! - Win 0-0
Holli & Sammy - Loss 0-0
Dodge Murphy - Loss 11-22

One day in the LOTMU Labs DL and thirty other scientists and lab technicians were trying to create a new form of rubber. They had just finished watching "Flubber" and they wanted a similar substance for their own diabolical uses. Many different compounds and chemicals were added to the various testing vats but the most viable experiment turned out to be chewing gum that actually kept it's flavor for longer than 5 minutes. In a fit of rage at all the failures, DL picked up a lab technician and hurled him straight through a shelf stacked with chemicals and into one of the testing vats. The technician managed to climb out of the vat before a violent chemical reaction erupted inside the vat. The chemicals on the technician's coat mixed with the formula in the vat creating a massive explosion. When the smoke cleared, a glowing ball floated up from the rubble and twisted metal. Suddenly, the ball flared and shot at incredible speed towards the nearest person. Upon impact the ball flared even brighter and vaporized the person. DL immediately teleported away to safety. The ball flew and ricocheted off the walls at amazing speed and changed direction in mid flight. It followed other scientists around corners. A few of the scientists managed to get some weapons and armor but the armor proved nothing more than tissue paper and the weapons' fire was easily avoided by the ball's incredible agility. DL watched the carnage safely through the security cameras. After all the people were nothing more than random atomic particles the ball dimmed it's glow and floated gently to the floor. A sinister grin crossed DL's face and he called his creation the Ball of DEATH!!!




Weak BELOW normal human strength -
can bench press 50 pounds (maybe).


Ultimate Godlike grace.
Effortless, perfect movement and timing.


Superior Hardy.
Takes punishment like a heavyweight fighter or wrester.


Weak BELOW normal human mental power.
Not the sharpest tack in the drawer.

Aura of DEATH

  • Power: Disintegration
  • Level:Ultimate
  • Melee Attack Attack usable only hand to hand.
  • Armor Piercing This attack ignores normal defenses which are not Reinforced.
The BoD emits a strange glowing aura that becomes stronger upon touching any viable target in the area. The strongest defenses are only temporary against BoD's touches before they are easily buckled, leaving the person(s) vulnerable to second touch.

Flying Tackle of DEATH

  • Power: Flight
  • Level:Standard
  • Weakness: Not usable in terrain Steel Cage
The BoD can fly. The chemical composition of its elastic body allows it to defy gravity and zip through the air. Making use of it's godlike agility it can swerve and change angles at will, homing in on it's opponent and flying into them. The impact of the BoD on it's opponent activates it's Aura of DEATH upon contact. It can't fly in a steel cage because there is no room to fly.

Fast Flying Tackle of DEATH

  • Power: Super Speed
  • Level:Standard
  • Weakness: Not usable in terrain Steel Cage
The BoD can fly... fast. The added speed when flying means the opponent's life span is much more shorter. It fails in a steel cage because their really is no room to fly.

Rolling Tackle of DEATH

  • Power: Running
  • Level:Standard
  • Weakness: Not usable in terrain Low Gravity
When the BoD can't fly it rolls really fast. It uses this ability mostly in the steel cage when it can't fly. It sort of rolls and bounces really low along the ground tackling into people and vaporizing them on contact with it's Aura of DEATH. It doesn't really work in low gravity because it's flight is more useful in the low gravity arena.

One Track Mind of DEATH

BoD has no coherent thought patterns except it's instinct to crash into people and kill them on impact. This makes it difficult to control with any mental attacks or abilities. It shuts off however when people have physical enhancements because it perceives they are a little more tougher than most opponents and has to focus a little more harder on killing them. The BoD automatically focuses more harder on killing actually making it's thought patterns more susceptible to attack.