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The Amazing Stretchy Man!
Played By: speakeasy

The Amazing Stretchy Man! by speakeasy

TEAM: Solo Hero

SECTOR: Lowtown

KIT CLASS: Energy Conduit


Hall Of Fame!

Survival - 8 wins!

Fight Record
League Wins: 8
League Losses: 3
Out Of League Wins: 0
Out of League Losses: 0
Total Wins: 8
Total Losses: 3
The Kraken - Win 0-0
Joseph Wu - Win 0-0
The Phantasy Force - Win 0-0
The EverStorm - Win 0-0
The Legendary Roberto - Win 0-0
Tracy Hogan - Win 0-0
Valandar's Pistol - Win 0-0
Jim the Vagrant - Loss 0-0
Saint of Pizza Delivery - Loss 0-0
Adam and Eve - Loss 0-0
Goon - Win 12-7

Suvat Bhakta was a classic Indian rubber-man, entertaining small crowds and children in the lively New Deli marketplace. He did all the regular tricks: contort himself like a pretzel, lay on beds of nails, walk around on hot coals... You know, the usual. But, having mastered the art and technique of being a genuine Indian rubber man, he was still rather disappointed in his own abilities. He longed to achieve the Oneness of Rubber which eluded him. So, he left the marketplace and traveled into the country, seeking the Sacred Rubber Tree Grove which is a legend amongst Indian rubber men. After many perils, he found the grove and there he spent time communing with the spirits of his ancestors amongst the Rubber Trees, trying to divine how to achieve purity of spirit and the Oneness of Rubber. Finally, his prayers were answered as the spirits bid him travel to the East Indian Goodyear Tire factory where his questions would be answered. There he discovered and enlisted in a little known experiment set aside for genuine Indian rubber men. Using a special series of compounds, the Goodyear scientists enhanced Suvat's rubbery-ness a thousand fold, and signed him on as a living Crash Test Dummy in the testing of new Goodyear tires. Suvat suffered a thousand crashes in runaway autos, but always walked away thanks to his new special powers. Eventually, his contract was up, and Suvat once again walked the earth free - deciding to use his powers in the name of Justice! That's about the time when an Inter-dimensional recruiter for the FPL stopped by and whisked our hero away to Khazan.

 

Personality: Suvat is a nice, outgoing individual who hates to see evil-doers take advantage of the weak and helpless. He believes in the justice system and will turn bad guys over to the proper authorities rather than dispensing his own justice. He concentrates on stopping street crime which directly affects the average citizen and will patrol the streets of Khazan several hours a night searching for trouble to stop.

 

Strength:

 

Standard Normal human strength.Agility:

 

Standard Normal human agility.
Body:

 

Standard Normal human endurance. Mind:

 

Standard Normal human mental resources.

Energy Conduit

Unknown to Suvat, the research scientists at Goodyear actually bonded the essence of rubber into his being, providing him constant Oneness with Rubber.

Amazing Stretchyness!

  • Power: Elongation
  • Level:Supreme
  • Ranged Attack Attack usable at a distance (only).
  • Multi Attack Attack can hit multiple times during one strike.
Yes, my claim to fame - that which makes me the Amazing Stretchy Man! My ability to reach out and touch someone. I can stretch one or more body parts a good 100 meters - and lemme tell you, there's nothing more satisfying that to pop some martial arts guru in the nose a couple times before they even get in close! One of my favorite tactics is to reach out and grab all those Easy-to-Lose items some fighters carry around with them. And if I can gain the high ground, watch out! I'll just beat on their noggin from a distance while they try and come after me.

Armor Skin

My rubber hide provides me with a bit of natural protection from damage. It ain't much, but it helps!

Stretchy Fu!

  • Power: Martial Arts
  • Level:Superior
  • Melee Attack Attack usable only hand to hand.
Yes, my own unique fighting style. Based roughly on the classic Drunken Style, but with a whole lot of improvisation and stretchyness thrown in. Most opponents in a melee find my movements impossible to track or anticipate... even when I'm duking it out from a few dozen meters away! Gotta cold-cock some of these turkeys quick before they can really dig into their arsenal, and then spend a few minutes signing autographs while we wait for the authorities.

Boing!

  • Power: Leaping
  • Level:Standard
  • Weakness: Limited Uses -Multi-Use
  • Weakness: Not usable in terrain Frozen Wastes
What's the good of being an Indian rubber man if you can't SPRING into action! This helps get me out of harms way in a hurry, or gets me in closer quickly where I can get all Medieval and stretchy on the fool! But I get tired after about 10 leaps and the slipperyness of Frozen Terrain makes it too hard to bounce right.

 

Entanglement

  • Power: Web Creation
  • Level:Supreme
  • Area Effect This attack causes damage in a large area.
  • Ranged and Melee Attack! Attack is equally effective at range and up close.
Sometimes it's hard to take some of these mad-dog street fighters down! You know the type, angry bruisers all hopped up on Jolt cola and dog-eared Punisher comic books. The best you can do in these situations is just to wrap 'em up like a Christmas gift for awhile and wait for the cavalry to arrive (or the ref to call a 10 count - whichever). By stretching out my limbs and body I can bind many of these blokes up nice and tight. It takes a really muscular fighter to throw me off once they're enveloped!

Immunity: Sword

So what's the deal with all these FPL fighters hauling around large, erect hunks of metal, anyway? Probably making up for deficiencies in other areas of their anatomy, if you know what I mean. As the Amazing Elongating Stretchy Man, I don't have any such anatomy hang-ups (and the ladies love me). So, the very first thing I mastered when arriving in Khazan (after flirting, that is) was how to turn aside the business end of some cheezeball's sword, deflecting it with no harm to myself.

Immunity: Sword Master

But even better than turning aside the blade is not to get hit at all! The constant contorting, stretchy and unpredictable movements of my Amazing Stretch-Fu makes it nigh impossible for swords people to land a blow.

Immunity: Martial Arts

Ho! Ho! A punk with some moves! *Yawn* Seen it all before. It's even easier to avoid these blokes than the fellows running around with the metal pig stickers. I just let them get themselves all tangled up in fighting me.

Immunity: Pistol

I admit, it took me awhile to get this one down, but once I'd figured out how to avoid being damaged by a sword, bullets and projectiles were the next logical step. The trick is to mess up their aim a bit from a distance with my crazy movements - it helps to put the shot where I want it, so it's easier to avoid, bounce or shrug it off.

Resistance: Master Training

Having spent some time on the mean streets of Khazan, I've found that I'm particularly effective against those street punks with Master Training. There just aren't many Masters out there who can prepare their students to deal with my... er... unique fighting style.