Telekinesis: standard (rank 1)
He possesses telekinesis, allowing him to levitate and manipulate objects and others, as well as himself, granting him the ability of flight. PsycoMan can also stimulate heat molecules to generate concussive blasts. PsycoMan has a limit of 5 tons under optimal conditions with maximum force. If more of his brain potential were to be unlocked, this ability would drasticly increase in efficiency.
Telepathy: standard (rank 1)
PsycoMans telepathic powers enable him to read minds, project his thoughts into the minds of others and mentally stun opponents with pure psionic force.
Force Field: superior (rank 2)
PsycoMans force feilds are perhaps his greatest weapons offensivley and defensivley. They are virtually impenetrable by all physical attacks and can be used to form all kinds of construct ranging from spheres and domes, to stairs and ladders, to even any machine that PsycoMan is able to understand (Pulleys, bikes,gliders,ect.) He can also travel atop animated constructs such as ramps, stairs, slides, columns and stepping discs. He can vary the texture and tensile strength of his field to some extent, rendering it highly rigid or as soft and yielding as foam; softer variations on the field enable him to cushion impacts more gently. Weapons can also be made such as hammers, daggers, discs, ect.
Phasing: standard (rank 1)
PsycoMan has the ability to "phase" through solid matter by shifting his atoms through the spaces between the atoms of the object through which he is moving. He can phase his clothing along with him. When PsycoMan phases through an object with an electrical system, the process disrupts the system's workings. This includes the electrical impulses found in the human brain. He can phase part or all of his body through another living being without harm to himself, though the other being can be rendered unconscious as a result. He also has the potential to kill another being by phasing them into a solid object and then releasing them, causing them to solidify whilst still within the object.
Invisibility: standard (rank 1)
PsycoMan has the power to render himself invisible by making light waves pass throgh his body with harm to himself. In his Ghost Form, he is virtually unseen by all forms of light including the ultraviolet and infared spectrums. This form can be maintained for several hours before feeling any exaustion. This time limit is lessened if he uses any other powers at the same time. Also, if he makes any sudden moves and is in Ghost form during the day, black smoke can be seen in his wake. This does not include walking, or any other controlled movement.