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By UMPIRE

Hawkeye (Kate Bishop) vs. Cybermen (Mondasian)

MATCH SCORE
Hawkeye (Kate Bishop): 5
Cybermen (Mondasian): 2

By UMPIRE

Space Power Rangers vs. Stormtroopers vs. The Alien

MATCH SCORE
Space Power Rangers: 4
Stormtroopers: 0
The Alien: 1

By UMPIRE

12:7 - Alexandra Amberson vs. Danger Room

MATCH SCORE
Alexandra Amberson: 4
Danger Room: 9

By UMPIRE

12:7 - Calender Man vs. Rainbow Archer

MATCH SCORE
Calender Man: 6
Rainbow Archer: 4

By UMPIRE

12:7 - The Burger King vs. Flo (Progressive)

MATCH SCORE
The Burger King: 6
Flo (Progressive): 9

By UMPIRE

12:7 - Artemis vs. Odin

MATCH SCORE
Artemis: 5
Odin: 8

By UMPIRE

12:7 - Battle Droids vs. Clonetroopers

MATCH SCORE
Battle Droids: 0
Clonetroopers: 14

By UMPIRE

12:7 - Tallahassee (Zombie Land) vs. The Town of Silent Hill

MATCH SCORE
Tallahassee (Zombie Land): 4
The Town of Silent Hill: 7

By UMPIRE

12:7 - The Overlook Hotel vs. Din Djarin

MATCH SCORE
The Overlook Hotel: 4
Din Djarin: 11

By UMPIRE

12:7 - Pele vs. Cúchulainn

MATCH SCORE
Pele: 5
Cúchulainn: 4

By UMPIRE

12:7 - Android 8 vs. Midnighter

MATCH SCORE
Android 8: 9
Midnighter: 3

By UMPIRE

12:7 - The Flash (Wally West) vs. Superman

MATCH SCORE
The Flash (Wally West): 6
Superman: 7

By UMPIRE

12:7 - The Invid vs. The Romulan Star Empire

MATCH SCORE
The Invid: 7
The Romulan Star Empire: 6

By UMPIRE

12:7 - Lucky the Leprechaun vs. Snap, Crackle, and Pop

MATCH SCORE
Lucky the Leprechaun: 7
Snap, Crackle, and Pop: 5

By UMPIRE

12:7 - The Qu (All Tomorrows) vs. The Cylons

MATCH SCORE
The Qu (All Tomorrows): 4
The Cylons: 8

By UMPIRE

12:7 - Michonne vs. Monster Island

MATCH SCORE
Michonne: 2
Monster Island: 11

By UMPIRE

12:7 - Apollo vs. Quetzalcoatl

MATCH SCORE
Apollo: 9
Quetzalcoatl: 2

By UMPIRE

12:7 - Tony the Tiger vs. Dig 'em Frog

MATCH SCORE
Tony the Tiger: 8
Dig 'em Frog: 3

By UMPIRE

12:7 - Scar (Disney) vs. David Xanatos

MATCH SCORE
Scar (Disney): 5
David Xanatos: 9

By UMPIRE

12:7 - Mario vs. Willy the Hillbilly

MATCH SCORE
Mario: 3
Willy the Hillbilly: 10

2:12 - The Shrike vs. Red Tornado


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SEASON 2, ROUND 12

The Shrike

1770.jpg

Slot: Processing the teams odds

Season Wins: 2

Season Losses: 0

Fantasy Team Page

Read more about The Shrike at Wikipedia

Official Site: Dan Simmons

 

Red Tornado

362.jpg

Slot: Processing the teams odds

Season Wins: 2

Season Losses: 0

Fantasy Team Page

Read more about Red Tornado at Wikipedia

Official Site: DC Comics

 

Battle Terrain

Combat Terrain: Mines Of Moria

terrain_moria.jpg

 

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The Shrike:

 

Powers/Abilities: Super strength, speed, durability, covered in cutting instruments, time manipulation, creating temporal duplicates, teleportation of itself and others, can reverse others' aging, regeneration from alternate timelines, very precise attacks, unable to be damaged by conventional attacks except when within the same space-time phase as itself
Destructive Capacity: Whatever its body is limited to, usually around building level+
Range: Melee range, longer than human melee range due to its size and 4 arms
Speed: Massively FTL (at least trillions of times, potentially infinite)
Durability: Being made out of molded spacetime, it is immune to conventional weapons, otherwise large building/hill level
Strength: 20+ tons (could be argued to be higher based on ripping apart the armor of the Hegemony starships)
Stamina: Limitless
Standard Equipment: The Tree of Pain, which is the instrument of torture it places its victims on, exists in another dimension
Intelligence: Knowledge of events in nearly all timelines, Fehdman Kassad's combat skills and intelligence (he is the greatest warrior in the history of humankind)


Notable Attacks/Techniques:

- Temporal duplicates: Summons copies of itself from other points in time, each is as capable as the original and capable of summoning copies as well. Potentially infinite copies can be summoned this way. Even if its body is destroyed it can still return using this technique

- Merlin's Disease: Upon contact with a target, the target will age backwards until they cease to exist. It takes as long as the target's current age for this to happen, so for example someone 20 years old would take 20 years to disappear. However, every day they lose their memory of the previous day while under the effect.

- Freecasting: The Shrike can open a freecast portal to anywhere in time or space, and travel through it or move something else through it. These portals can be large enough to move a large spaceship (at least several cubic kilometers).

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Don't blame the judges, it's a difficult job, especially considering the diversity of the characters we throw at them. I think Fox's changes for the process, especially the ability of other players to raise objections, is going to make the next round a lot better.

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Don't blame the judges, it's a difficult job, especially considering the diversity of the characters we throw at them. I think Fox's changes for the process, especially the ability of other players to raise objections, is going to make the next round a lot better.

Agreed. Overall the judges did a great job. redemptionX was especially helpful answering questions I had predraft. 

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  • 1 month later...

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