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Welcome to Starfire legacy the sequel to the original Starfire squadron RP, let me first state that you do not have to have participated in the original RP to play this one. This is a brand new adventure with an all new storyline. However if youâ€™d like to learn more about the universe feel free to check out the original Here:http://www.electricferret.com/forum/index.php?showtopic=7376&st=0 Or read some of my stories set in this universe:http://www.fictionpress.com/s/2939546/1/Derek-and-Shmirdra This RP is set in the far flung future humans have achieved miracles like FTL travel, directed energy weapons, and colonized several planets as well as made friends and allies of other species forming the Planetary Alliance a loose confederation of allies and trading partners and their colonies. 16 years ago the Planetary Alliance was at war with the Shâ€™ra Empire a race of raptor like beings. It was one of the largest conflicts ever seen which finally concluded with victory for the Alliance but only after many lives were lost. Afterwards the Shâ€™ra were forced to demilitarize. Many felt that the demilitarization was too soft on a violent and aggressive species that was known to use POWs as a food source and committed various war crimes, not to mention that the Shâ€™ra started the war by glassing a colony. Now the galaxy is at peace, and the people have turned to rebuilding and repairing the damage wrought, even after 16 years the galaxy still bears scars of the conflict. And opportunists have struck at weakened settlements, pirates and raiders prowl the spaceways striking at merchant vessels and under defended colonies, and Shâ€™ra renegades refusing to accept defeat try to fight a war already lost. It is uncertain times; the Planetary Alliance is striving to become something more than a loose Confederation, and try to maintain a fragile peace. Thatâ€™s where you come in the crew of the Ibis class destroyer Starfire named after a highly distinguished fighter squadron that served during the Shâ€™ra war the ship is charged with the duty of maintaining the peace, protecting the citizens of the Alliance, and defending interests. The galaxy needs YOU! The Planetary Alliance is made up of many species but for playabilities sake these are the species you can choose from. Humans: Do I really need to explain this? Not the strongest or smartest species but they are versatile. Humans participated in the Shâ€™ra war and indeed it was a mostly human colony that was destroyed that started the whole war. The various human worlds are all part of a republic. Typical humans: http://www.co-optimu...ines%20crop.jpg Daedalians: A race of Jackal like beings, Daedalians are rather tall usually Six feet or more, and covered in fur. Their mostly jungle homeworld of Daedalia was occupied by the Shâ€™ra; during the war the people formed resistance groups that fought on till liberation. Daedalia is still recovering from the occupation under the leadership of Queen Retjita. Common fur colors are brown, gray, black, gold or a combination. The most unusual fur color is Red which members of the royal family have. Daedalia is a constitutionalised monarchy. Additional notes: Daedalians are strong at least twice that of a human, they also posses excellent sense of smell and hearing which is on par with a dogs. Daedalians are noted for being brave in combat and also for being masters of the Daedalian blades, short chopping swords which every Daedalian is at least familiar on how to fight with. Male: http://www.swagonlin...ait.preview.jpg Female: http://i108.photobuc...frezinx/Red.png A Daedalian blade: http://www.oriental-...001248/ph-0.jpg (They're based on Bolos) Pantheurians: The feline Pantheurians were once a fierce and savage race until they realized that their lifestyle was self destructive and after a long period of reforms the Pantheurians changed their ways into more civilized beings. By the time humans made contact with them they had gone from an empire to a republic and were now masters of trade and diplomacy. Though theyâ€™re civilized now it is said that itâ€™s never wise to anger a Pantheurian, and they still have a sizable fleet. Pantheurians resemble large house cats usually with short fur that can be a wide variety of colors. Additional notes: Pantheurians posses fast reflexes, and very good eyesight they can see in low light conditions easily. Their hearing and smell are not as good as a Daedalians but still better than your average human. Itâ€™s said that Pantheurians are never unarmed as they have wicked retractable claws. A young male:http://i594.photobucket.com/albums/tt29/SCHNIEZEL/feline%20anthro/CatBoy.jpg Female: http://fc03.devianta...iShikonGirl.jpg Xyl: An avian species the Xyl are famous throughout the galaxy for being shipwrights and engineers. Xyl pride themselves for being masters of air and space flight though some species regard that as arrogance. Xyl have recently come under criticism as they sent the least amount of support during the war which vexed their allies who usually sent all they could. Xyl are average height and are a variety of plumages, males typically have brighter feathers than females. Additional notes: Xyl posses great eyesight and can see objects from far away, they have sharp talons and long sharp beaks which they sometimes adorn with metal to make them even more formidable, if the gravity is low enough Xyl can fly in most conditions. Xyl have hollow bones though. Xyl: http://fc08.devianta...o_by_f0xyme.jpg Rhysellens: Rhysellenâ€™s actually look very close to humans in appearance, though their skin color is usually pink, and their hair colors include natural, blue, white, purple, green, and pink among others. Rhysell is a planet driven by tourism as it is a range of archipelagos and considered one of the most beautiful planets in the galaxy. Rhysellenâ€™s generally have an easy going lifestyle, during the war the planet was the number one spot for R&R and shore leave, and Rhysellens were more than happy to entertain their guests, especially since all those ships kept them safe from the Shâ€™ra. Additional notes: As stated earlier Rhysellens are very close to humans, the main difference besides their outward appearance is that living close to the ocean for so long means they have a larger lung capacity, a Rhysellen can hold their breath for a long time. They also have an unfortunate reputation as being rather promiscuous, stereotyping of course. Male: http://fc09.devianta...artbytravis.jpg Female: http://images.commun...03.jpg?v=145800 Selurians: The Selurians are a mysterious race of lemur like beings, before the war they were isolationists until they learned of the Shâ€™ra threat and promptly joined the alliance. Selurians are short usually about five feet but despite their size they are incredibly brave and would not think twice about attacking a larger opponent. The Selurians are a group of united tribes under a high chief. They have a variety of fur colors and prehensile tails which makes them suited for climbing the heavily forested areas of their world. Additional notes: Selurians have excellent eyesight and prehensile tails which they often use in combat. In Selurian culture the females usually held leadership positions though in recent times males have become leaders too. Male: http://th00.devianta...bbb-d3dd9f1.jpg Female: http://us-p.vclart.n...ina001-sh-a.JPG Jobs classes: There are three types of job classes in this RP they are: Pilot: Pilots are the first line of defense that a ship has, pilots are all awarded an officers commission upon graduating flight school as well as a callsign. Pilots are always the first to fight, intercepting hostile craft, and protecting their ship and shipmates. They also provide close air support to ground troops. All of you will be flying the same class of fighter, the Wyvern class multi role fighter: http://images2.wikia...a/a6/Mirage.jpg Marine: Marines are the shipboard fighting soldiers, usually used as boarding parties or to defend the ship from boarding parties. Marines are also ground troops for dirtside operations; they typically are armed with a mixture of blaster weapons and projectile weapons. Marines also sometimes act as shipboard police Crewman: This is where all the other crew falls under, whether itâ€™s medical, engineering, command, communications, tactical or even the cook it goes here. Though the naval personnel generally are specialists in their respective fields, they have all received basic combat training as everyone is expected to defend the ship with their lives regardless of what they do. Whichever job you choose will reflect what you do during the RP everyone will have a battle station and you may get picked for an away mission because of your skill set. For example picking medical you may accompany the marines as a corpsman. Name: Age: (For simplicity sake please use the human standards of age measurement) Species: Human, Daedalian, Pantheurian, Rhysellen, Xyl, or Selurian. (A few species are compatible, hybrids are possible but not all are compatible) Gender: Appearance: A picture or a detailed description if you canâ€™t find one you like Rank: Weâ€™ll be using a slightly modified version of present day naval and marine ranks, except Naval ranks E1-E3 is spacehand, spacehand apprentice and spacehand first class. Enlisted (Navy) http://www.officersg...k+Structure.jpg Officer http://www.officersg...Structure+I.jpg Marine Ranks: http://midwestyoungm...k_Structure.jpg Job class: Pilot, Marine, crewman Callsign: (Pilots only) EX: Iceman, Maverick etc. Callsigns are typically something short and reflects the pilot in some way, either a play on their name or personality. Exception: If you have a nickname and youâ€™re not a pilot it will go here in this slot Bio: Tell us a bit about your character, what are they like? Why did they join up? Etc. Weapon preference: Being that all of you are servicemen weapons will be ISSUED to you as needed, however if there is a certain weapon youâ€™re particularly skilled with list it here and it will be taken into consideration. Also if thereâ€™s a weapon that is something of a personal effect you can have it, but nothing crazy a knife or sidearm would be acceptable. Also if you are an officer you can typically have whatever sidearm you want Home planet: What planet do you call home? Rules and considerations: Rule 1: No superpowered beings. The first RP had genetically engineered individuals and they were a GM headache to deal with. There will be none in this RP, well for the most part youâ€™ll have to stick around to find out about that. 2: I know you all love powered armor and such armor does exist; but itâ€™s expensive and a pain to keep maintained, as a result itâ€™s usually reserved for special forces, none of you will likely get any unless plot dictates. 3 GM getâ€™s limited called hits, I canâ€™t have you killed in the first hit, but knocking a weapon away from your hand or wounding is fair game, rest assured you will get a chance to defend yourself, unless itâ€™s in the plot you get knocked out and taken prisoner. And if you fight stupidly you may wind up getting killed. 4: Like AMC story matters here, there will be plenty of opportunities for character development between action sequences. Think about your characters motivations and history and the little things they like to do like hobbies. 5: Your actions will have consequences. Want to start a fight with someone? Youâ€™ll probably end up in the brig for assault. Every decision your characters make will have repercussions either on a minor or major level so think before you act. 6: Have fun! Additional info: The Planetary Alliance is somewhat of an idealistic group, not perfect they donâ€™t always make the right decisions but they are on the right track. No planets that are dictatorships are allowed in, they prefer to expand their borders through making friends in trade and commerce rather than conquering worlds, though the Planetary Alliance will not hesitate to use force against threats to their citizens or interests. Weapons as mentioned earlier are a mix of blasters and projectile weapons; mÃªlÃ©e weapons include vibroweapons, stun batons, and traditional weapons that have been modified to withstand vibroblades. If youâ€™re playing as one of the alien races think about how you can remind us that youâ€™re not exactly human, this can be done by simple things such as using different gestures than a human would use like a Pantheurian flicking their tail, or Daedalians twitching their ears; or having a liking for unusual food dishes. You can have as many characters as you think you can handle. Also currently we have an opening for a marine squad leader and a flight leader for the starfighter squadron. Any questions please feel free to ask, and if you want more information on this universe ask me, or feel free to read the original RP or any of my stories, again not at all required; or if youâ€™ve got ideas to run by me feel free to PM me.