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Disney, which acquired Lucasfilm and LucasArts last year in a $4.05 billion deal, has shut down the legendary LucasArts division. "After evaluating our position in the games market, we've decided to shift LucasArts from an internal development to a licensing model, minimizing the company's risk while achieving a broader portfolio of quality Star Wars games," Disney informed Game Informer in a statement. "As a result of this change, we've had layoffs across the organization. We are incredibly appreciative and proud of the talented teams who have been developing our new titles." Although a Sta