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Maulkiller vs. Dante (DMC)

MATCH SCORE
Maulkiller: 4
Dante (DMC): 0

By UMPIRE

Rugal Bernstein vs. Raidou

MATCH SCORE
Rugal Bernstein: 4
Raidou: 1

By UMPIRE

Fox (Gargoyles) vs. Fox (Wanted)

MATCH SCORE
Fox (Gargoyles): 4
Fox (Wanted): 1

By UMPIRE

Scarlet Witch vs. Cybermen (Mondasian)

MATCH SCORE
Scarlet Witch: 5
Cybermen (Mondasian): 0

By UMPIRE

Momiji vs. Sophitia Alexandra

MATCH SCORE
Momiji: 2
Sophitia Alexandra: 8

By UMPIRE

Ken Masters vs. Ash Crimson

MATCH SCORE
Ken Masters: 9
Ash Crimson: 1

By UMPIRE

Vin vs. Korra

MATCH SCORE
Vin: 4
Korra: 3

By UMPIRE

Snow White vs. Danny The Dog

MATCH SCORE
Snow White: 3
Danny The Dog: 1

By UMPIRE

Sweet vs. The Music Meister

MATCH SCORE
Sweet: 3
The Music Meister: 0

By UMPIRE

Ibuki vs. Mai Shiranui

MATCH SCORE
Ibuki: 6
Mai Shiranui: 5

By UMPIRE

The Klingon Empire vs. The Demon Sorcerers

MATCH SCORE
The Klingon Empire: 0
The Demon Sorcerers: 4

By UMPIRE

Crimson Viper vs. Ayane

MATCH SCORE
Crimson Viper: 0
Ayane: 9

By UMPIRE

The Lord Of The Dance vs. Michael Jackson (Moonwalker)

MATCH SCORE
The Lord Of The Dance: 1
Michael Jackson (Moonwalker): 3

By UMPIRE

Minute Men (Kaiserreich) vs. Mishima Zaibatsu

MATCH SCORE
Minute Men (Kaiserreich): 0
Mishima Zaibatsu: 3

By UMPIRE

Ryu Hayabusa vs. Jin Kazama

MATCH SCORE
Ryu Hayabusa: 4
Jin Kazama: 2

By UMPIRE

Siegfried vs. General M. Bison

MATCH SCORE
Siegfried: 3
General M. Bison: 2

By UMPIRE

Emma Peel vs. Baroness

MATCH SCORE
Emma Peel: 4
Baroness: 2

By UMPIRE

Sophitia Alexandra vs. Rachel (Ninja Gaiden)

MATCH SCORE
Sophitia Alexandra: 3
Rachel (Ninja Gaiden): 2

By UMPIRE

The Prince (Sands of Time) vs. Bane

MATCH SCORE
The Prince (Sands of Time): 3
Bane: 2

By UMPIRE

Kasumi vs. Kazuya Mishima

MATCH SCORE
Kasumi: 2
Kazuya Mishima: 5

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Anatomy of a Game Episode 3


CanisMax

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"They Don't Make 'Em Like They Used To"

 

I enjoy sick days (aside from the being sick part). They're a wonderful opportunity to catch up on all the time wasting crap I usually do. Naturally, with all that free time, I end up with some kind of video game controller in my hands. Be it the Wii, GameCube, Dreamcast, NES, whatever, I'll pick it up and play it. But today I was in a Pokemon state of mind. Call me what you want, but the endless hours I spent playing that game while I was much younger has left me with periodic urges to play it. So, I plugged in my copy of Sapphire Version into my DS and clicked the power on. I had to restart twice, oddly enough, but eventually I got to the main screen and hit 'Play GBA game'. But just as soon as the game loaded I received a message about my game file being deleted and this infamous digital ultimatum:

"The internal battery has run dry. The game can be played. However, clock-based events will no longer occur."

 

I wasn't angry, so much as I was agitated. I thought, "How is it that I have NES games that are almost 20 years old and run fine, but this thing that I bought in 2003 won't?!?" I looked up the aforementioned error message online and found that I wasn't the only one. This problem had been plaguing players of this game for years. And then it dawned on me how many games had been having issues. Games today break all the time! Back in the days of the NES it was almost impossible to break a game. You can drop an NES cartridge off of a two story building and it will still run. Try doing that with any game on a disk.

 

Now I'm not saying that every newer game is breaking. Nor am I saying that all older games were nigh indestructible. What I am saying is this: as technology got newer and smaller, it got easier to break. One or two scratches on a disk and you might be suffering for as long as you keep trying to play the thing. Games today break, get lost, and in general get screwed up far more often then they used to.

 

The upside is that you can store far more data on a smaller item. You can now fit an absolutely massive game on a DS cartridge less than 1/10 the size of the old NES clunkers. Heck, they fit all of Super Mario 64 onto the DS, and even managed to throw in extra material! Games are smaller, faster, lighter, and have way more storage capability.

 

So then, what's the solution? Does there need to be a public outcry? Should we return to the days of sturdy cartridges, and use modern technology to improve them? Should we pressure companies to come up with better ways of preventing damage? Is there even a problem in the first place?

 

Maybe...for now, just put your games somewhere safe when your not using them, and it'll be almost a non-issue.

 

...until you get that error message...

***

\n/:angry:\n/ -CM

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