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ADVENTURE IN THE RUINS OF SOBEK!


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#41 Sir Exal

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Posted 07 March 2010 - 03:48 AM

...No. It was just dumb to sulk like that. Jack had made a mistake, like anyone could. Elise tossed a berry to him--he looked like he needed it. He returned a "Thanks," as he applied it to his wounds and munched on the other half--but it was hard to say if he'd recover in time to act. And something like that could get you killed.

Elise walked over to Billy as well, and took a steady stance, keeping an eye out for what was undoubtedly coming and scanning the floor as well. There would be no way in hell that she could get out of the way if something came at her quickly, but maybe Billy and Layman could take it out first.

(Elise gives Back-Up to the big lug as well, and is Looking for Traps

#42 Updatedude

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Posted 07 March 2010 - 12:40 PM

Billy nodded and gave a grin to the girls. Yeah, the traps in that last room were NASTY. Which meant that they were getting close to whatever's hidden in this joint, which also meant that something even nastier than before was probably lurking in front of them. After all, if you're going to booby trap something, it'd make sense to set the trap directly around it.

Even if there was nothing up ahead, now's the time to be on their toes... their toes... Billy scanned his comrades, everyone was hurt, especially that basmart, Jack.. Mia's okay, but she's not really the fighting type. This last leg's gonna have to be run on adrenaline. Billy took a deep breath and let it all out. Time to do some damage. He bent down and filled his arms with rocks. Rock and loaded, as they say. Time to throw caution to the wind.

(Billy goes in Guns Blazing and Careless).

(OOC: I bet we'll successfully kill whatever's up ahead, then all die horribly because our awareness is too low or something, hehehe)

#43 ThreeDark

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Posted 08 March 2010 - 02:12 AM

Layman dusted himself off. A strange and dangerous stillness settling through his body as he put out the strange, greenish flames caused by the idols. His breathing heavy, but not labored. His movements even more precise than usual. A simple pat on his arms for each of the patches of glowing embers. He let out a long, deep sigh. The sound wet and coming from deep in his chest, a slight warbling as it filled the silent aftermath.

As had been with the descent down the hole, what should've been a simple and careful descent down the stairs to the actual entrance of the temple had gone horribly wrong. It had been a massive, confusing blur of light and shouting. They had all survived, which was good, however most of them had been hurt. This time, it was obvious who's fault it was. And Layman fixed his visible eye on Jack.

"Jack, you insufferable fool! You grum-fondling idiot! You oxygen-devouring absence of worth! Shall I continue? Shall I finish the line of thought that is plotting it's way through my cerebrum? Because, I assure you, it's terminus will likely result in one of my trustworthy blades finding its way past your betraying ribs and growing intimate with your deathwish-laden heart!" His voice, usually little more than a quavering hiss in the air, was sharp as the knives he carried. It still seemed to fade in and out, an odd tempo within the measured cadence of his voice, but each syllable was precise and clear.

He turned in place, leaving Jack in the silence that fell afterwards and moved to the door. He cut a glance at Elise as she tossed a berry to Jack. He almost reached out to catch the object, to withhold it form the man until after they all made it out of this dangerous place alive. As incentive for him to stop making basmart mistakes.

He did not, however. He nodded to Elise instead, indulging her caregiving instincts for now.

Perhaps he would regret this later...

(Blades Flashing & Snoop)

#44 Landon

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Posted 08 March 2010 - 03:39 AM

Layman
Guns Blazing

Snoop


Fighting: 4 + 2 (Guns Blazing) + 1 (Bonus) = 7
Speed: 4 + 1 (Bonus) = 5
Toughness: 2 + 1 (Bonus) - 1 (Snoop) = 2
Knowledge: 2
Awareness:
3 - 2 (Guns Blazing) = 1
Luck: 2 + 1 (Guns Blazing) + 2 (Snoop) - 2 (Penalty) = 3

Billy
Guns Blazing

Careless


Fighting: 4 + 2 (Guns Blazing) + 1 (Careless) + 2 (Back-up - Elise) + 2 (Back-Up - Marina) + 1 (Bonus) = 12
Speed: 2 + 1 (Careless) + 1 (Bonus) = 4
Toughness: 4 + 1 (Careless) + 1 (Bonus) = 6
Knowledge: 1 - 2 (Careless) = -1
Awareness: 2 - 2 (Guns Blazing) = 0
Luck: 4 + 1 (Guns Blazing) - 2 (Penalty) = 3

Elise
Back-Up (Billy)
Look for Traps


Fighting: 2 + 1 (Bonus) - 1 (Looking for Traps) = 2
Speed: 1 + 1 (Looking for Traps) + 1 (Bonus) - 1 (Back-Up) = 2
Toughness: 3 + 1 (Bonus) - 1 (Looking for Traps) = 3
Knowledge: 4 - 1 (Back-Up) = 3
Awareness: 4 + 1 (Back-Up) + 4 (vs Traps, Looking for Traps) = 5 (9 vs Traps)
Luck: 3 - 2 (Penalty) = 1

Jack
NOTHING


Fighting: 3 + 1 (Bonus) = 4
Speed: 3 + 1 (Bonus) = 4
Toughness: 2 + 1 (Bonus) - 2 (Penalty) = 1
Knowledge: 2
Awareness: 3
Luck:
4 - 2 (Penalty) = 2

Marina
Back-Up (Billy)
Careless


Fighting: 2 + 1 (Careless) + 1 (Bonus) = 4
Speed: 3 + 1 (Careless) + 1 (Bonus) - 1 (Back-Up) = 3
Toughness: 2 + 1 (Careless) + 1 (Bonus) = 4
Knoweldge: 4 - 1 (Back-Up) - 2 (Careless) = 1
Awareness: 3 + 1 (Back-Up) = 4
Luck: 3 - 2 (Penalty) = 1


---

Before The Assault

Awareness: If a character has Awareness 7 vs Artifacts, the character notices that many of the statues are holding what seem to be genuine bladed and blunt weapons. These weapons appear to be removable. Each character gains a Sobekian Weapon item.

No character has 7 Awareness vs Artifacts. Therefore no one receives a Sobekian Weapon.

Knowledge: If the characters gain the Sobekian Weapons, and if the character with the highest Knowledge has 6 Knowledge, the character realizes that one of the weapons is a Bone Blade. While the blade may appear to be white metal, a common substance used to craft Sobekian weapons, it is actually made of ancient fossilized bone.

Irrelevant since no one received a Sobekian Weapon.

Luck: If a character realizes one of the blades is a Bone Blade, the character with the highest Luck receives the Bone Blade artifact.

Irrelevant since no one recieves a Sobekian Weapon.

Awareness: If the character with the highest Awareness has Awareness 6 vs Traps, the character notices that there’s no obvious locking device that can be opened. Given their circumstances, there is no way to open the door. By noticing this, the characters will be prepared for what comes next.

Elise has 9 Awareness vs Traps and realizes in time that it is futile to attempt to open the temple entrance. Therefore the group will be prepared for what comes next.

The Assault

Awareness: If the characters are prepared due to realizing there’s no way into the temple, if a character has Awareness 6 vs Living Things, they noticed the statues subtly move. This realization gives the characters time to prepare for the upcoming attack. The characters gain +1 Fighting, +1 Speed, and +1 Toughness for this room.

Due to Elise’s awareness, everyone receives the bonus.

Awareness: If the characters are not prepared, if the group has less than 10 Awareness, they are caught completely unaware by the statues coming to life. The characters Fighting, Speed, and Toughness are lowered by 1 for this room.

Irrelevant since Elise was successful earlier.

Fighting: If the group has Fighting 14, they defeat all of the statues and each character negates one damage.

The group has 29 Fighting. Therefore the statues are defeated and each character negates one damage dealt to them later in the fight.

Fighting: If the group has Fighting 10, they defeat all of the statues.

Fighting: If the group has less than 10 Fighting, they defeat all of the statues but each character is damaged once for each point below 10.

Fighting: If the group has less than 7 Fighting, all character are killed.

All of the above is irrelevant since the group has 29 Fighting.

Fighting: Each character that has less than 6 Fighting is damaged.

Everyone but Layman and Billy receives this damage. This is the damage negated for Jack, Elise, and Marina.

Fighting: Each character that has less than 4 Fighting is damaged (this is in addition to the above damage).

Elise is damaged. She currently has suffered 2 damage.

Fighting: Each character that has less than 3 Fighting is damaged (this is in addition to the above damage).

Elise is damaged. She currently has suffered 3 damage.

Toughness: Each character that has less than 3 Toughness is damaged.

Layman and Jack are damaged. This damage is negated for Layman. Jack has currently suffered 3 damage.

Speed: Each character that has less than 3 Speed is damaged.

Elise is damaged. She currently has suffered 4 damage.

Awareness:
Each character that has less than 4 Awareness is damaged.

Everyone but Elise and Marina is damaged. This damage is negated for Billy. Layman has suffered 2 damage. Jack has suffered 4 damage.

Knowledge: Each character that has less than 3 Knowledge is damaged.

Everyone except for Elise is damaged. Billy and Marina have suffered 1 damage. Layman has suffered 3 damage. Jack has suffered 5 damage.

Luck: Each character that has less than 3 Luck is damaged.

Everyone but Layman and Billy is damaged. Marina has suffered 2 damage. Elise has suffered 5 damage. Jack has suffered 6 damage.

Toughness: Each character that has 4 Toughness negates one damage.

Billy and Marina negate one dealt damage. Billy is unharmed. Marina has suffered 1 damage.

Speed: Each character that has 4 Speed negates one damage.

Layman, Billy, and Jack negate one damage. Layman has suffered 2 damage. Billy is still unharmed. Jack has suffered 5 damage.

Luck: Each character that has 5 Luck negates two damage.

Irrelevant since no one has 5 Luck.

Fighting: Any character with less than 1 Fighting is killed regardless of damage received.

Toughness: Any character with less than 1 Toughness is killed regardless of damage received.

Speed: Any character with less than 1 Speed is killed regardless of damage received.

Luck: Any character with less than 1 Luck is killed regardless of damage received.

All irrelevant since no one has less than 1 in any of these stats.

The Aftermath

Awareness: If the character with the highest Awareness vs Artifacts has 6 Awareness, various gems, crystals, and precious metals are found amongst the ruined statues. These precious metals can be sold off-planet for 10000 credits.

Awareness: If the character with the highest Awareness vs Artifacts has 10 Awareness, a small vial is found amongst the rubble. The characters receive the Red Vial artifact.

Luck: If the character with the highest Luck has 6 Luck, one of the Sobekian statues’ heads is found intact. The characters receive the Sobek Head artifact.

Luck: If any of the looters are due to return after the mission, the character with the lowest luck is damaged twice as they leave the ruins due to the looters ambushing the group.

Fighting: If any of the looters are due to return after the mission, if the group has 12 Fighting, the looters are killed. There is no option to leave them alive this go-around.

Fighting: If any of the looters are due to return after the mission, if the group has less than 12 Fighting, the looters are killed but each character is damaged in the fight.

All irrelevant.

FINAL RESULTS

Elise and Jack are critically wounded (one wound away from death). It is up to Layman, Billy, and Marina whether they will help them out of the ruins.

The group must leave the ruins and regroup in order to get into the ruins. This will be the next leg of the adventure.



#45 Magnus

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Posted 06 April 2010 - 11:19 PM

Ok, it's been nearly a month without the plan being carried out, so I'll post Mia's view of it. Note, this is just her view and others will probably be different, I don't want to force anyone into taking actions they don't want too.

Mia sat with her back against one of the half destroyed bases the "Statues" had been resting on. Peacefully resting until Jack blundered into their mists like a drunken oaf. The first time she had accounted it to the poison, but the second time there had been no excuse other than a bull headed man not looking where to placed his own two feet. Ignoring the pain in her shoulder where she had rammed the leg of a statue to knock it off balance she began bandaging the gash along her leg from the wickedly sharp blade the statue had wielded. Finishing rolling the gauze around her leg she rolled out from behind her resting place to see the others wern't in much better shape. Billy and Layman seemed rather banged up, Layman's Bandages hanging loose in some places, A second layer underneath now revealed, And Billy was already showing signs of a black eye from where a statue had punched him with enough force that it would have killed any of the others in the group.

But that was where the good news ended. Laying in a pool of her own blood was Elsie, her fur stained red and her breathing shallow. The poor girl had been nearly disemboweled by a slash to the stomach. First aid kit still in hand she pulled out the needle and thread and began applying hasty stitches to the unconscious friend. Layman was similarly busy with another large wound on her head, it had missed her eye by less than an inch, but had cut into the neck and Mia could only guess at what arteries were injured. Billy stood overhead, rocking back and forth on his heals as if afraid to say something. But a wordless glance and nod from Layman Seemed to put him at ease. Billy turned and walked over to where Jack lay comatose. Mia hadn't even taken a second to look him over but Billy Picked up his limp form and brought him next to the others.

"She's lost a hell of a lota blood." Mia said to the others, blood caking into her jeans as she continued to thread the needle in and out of Elsie's flesh. "I don't think she'll make it back to the surface, not with this much blood loss."

"Lucky for her we just found a donor." Layman muttered finishing the stitches and taking out another satchel. Billy stretched the battered Jack out next to Elsie as Layman removed two long stretches of tubing, ending with burrow point needles and the third ending with a small red vial. Sticking one end into Elsie's arm and the other into Jack's he tapped the vial and watched it blow brightly as the tube began to pulse in tune with Jack's heart.

"Wait, what's that?" Mia said reaching for the vial, only to have billy's large hand gently grab hers as he shook his head 'no'. "But you're killing him!" she protested in vain to get free of the giant's grasp.

"Should they both die?" Layman hissed, half paying attention to Mia, half assisting in the pumping of blood. "or might Jack atone for setting off those traps and getting us into this mess by saving a friend's life? You can either protest and annoy us and tie up Billy with restraining you, or you can try patching up the second bleeding wound on her calf before I start pumping blood onto the floor." Mia could hardly hear the preposition over the roaring of blood in her ears, just who had she gotten herself involved with?




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