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DETECTION POWERS
Environmental Awareness (Base Cost: 25)
Hyper-Senses (Base Cost: 20)
X-Ray Vision (Base Cost: 20)
Radar (Base Cost: 20)
Sonar (Base Cost: 20)
Thermal Vision (Base Cost: 20)
BIO CONTROL POWERS
Decay (Base Cost: 25)
Emotion Control (Base Cost: 25)
Mind Control (Base Cost: 25)
Healing (Base Cost: 25)
Bio Vampire (Base Cost: 25)
Induced Sleep (Base Cost: 25)
Beast Master (Base Cost: 25)
Paralysis (Base Cost: 25)
Necromancer (Base Cost: 25)
Commander (Base Cost: 25)
Polymorph (Base Cost: 35)
DEFENSE POWERS
Armor Skin (Base Cost: 25)
Body Armor (Base Cost: 20)
Force Field (Base Cost: 30)
Reflection (Base Cost: 30)
Resistances (Base Cost: 25)
Immunity (Base Cost: 25)
Mental Defense (Base Cost: 25)
ENERGY POWERS
Cold (Base Cost: 25)
Electricity (Base Cost: 25)
Fire (Base Cost: 25)
Radiation (Base Cost: 25)
Magnetism (Base Cost: 25)
Sonics (Base Cost: 25)
Vibration (Base Cost: 25)
Gravity (Base Cost: 25)
Eldrich Blast (Base Cost: 25)
FIGHTING POWERS
Berserker (Base Cost: 25)
Martial Supremacy (Base Cost: 25)
Natural Weaponry (Base Cost: 25)
Weapons Creation (Base Cost: 35)
Damage Shield (Base Cost: 25)
Self Duplication (Base Cost: 25)
Energy Absorption (Base Cost: 25)
Kinetic Absorption (Base Cost: 25)
Terrain Familiarity (Base Cost: 25)
Photographic Reflexes (Base Cost: 50)
Counter-Attack (Base Cost: 50)
MENTAL POWERS
Communicate with Animals (Base Cost: 20)
Communicate with Cybernetics (Base Cost: 20)
Communicate with Plants (Base Cost: 20)
Danger Sense (Base Cost: 25)
Lucky (Base Cost: 25)
Iron Will (Base Cost: 25)
Mind Blast (Base Cost: 30)
Telekinesis (Base Cost: 25)
Telepathy (Base Cost: 25)
Psychic Vampire (Base Cost: 25)
Illusion Creation (Base Cost: 25)
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PHYSICAL POWERS
Toxic Touch (Base Cost: 25)
Super Speed (Base Cost: 25)
Pheremones (Base Cost: 30)
Regeneration (Base Cost: 35)
Animal Transformation (Base Cost: 25)
Blending (Base Cost: 25)
Energy Sheath (Base Cost: 25)
Energy Body (Base Cost: 25)
Invisibility (Base Cost: 25)
Elongation (Base Cost: 25)
Phasing (Base Cost: 30)
SKILLS
Archer (Base Cost: 20)
Sword Master (Base Cost: 20)
Marksman (Base Cost: 20)
Martial Arts (Base Cost: 20)
Acrobat (Base Cost: 20)
Thrown Objects (Base Cost: 20)
Tactician (Base Cost: 20)
Force of Will (Base Cost: 20)
Closed Mind (Base Cost: 20)
Detective (Base Cost: 20)
TRAVEL POWERS
Energy Wave Surfing (Base Cost: 25)
Running (Base Cost: 25)
Digging (Base Cost: 25)
Leaping (Base Cost: 25)
Spider Climb (Base Cost: 25)
Flight (Base Cost: 25)
Teleportation (Base Cost: 35)
EQUIPMENT
Slicing Attack Weapon (Base Cost: 25)
Thrusting Attack Weapon (Base Cost: 25)
Bashing Attack Weapon (Base Cost: 25)
Projectile Attack Weapon (Base Cost: 25)
Concussive Attack Weapon (Base Cost: 25)
Mechanized Armor (Base Cost: 25)
Vehicle (Base Cost: 25)
MATTER CONTROL POWERS
Matter Animation (Base Cost: 25)
Weather Control (Base Cost: 25)
Disintegration (Base Cost: 35)
Web Creation (Base Cost: 25)
Tractor Beam (Base Cost: 25)
Earth Quake (Base Cost: 25)
Spellcraft (Base Cost: 35)
Smoke Screen (Base Cost: 25)
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