FPL Martial Arts Tournament Move Lists
Posted 26 July 2011 - 05:42 PM
Posted 29 August 2011 - 10:47 AM
"A martini drinking penguin in a hat? Has anybody thought to ask exactly who is coming up with this sort of stuff? Two rules for anybody fighting SRP: 1. Don't spill his drink. 2. Don't sit in his seat. The rest is inconsequential." Ted E. Berenstein of Crappy Games Magazine.
SRP has very limited fighting range due to short arms and legs. However, he can take a lot of damage and his special moves are very strong.
Fighting Stage: Twilight Club
Penguin Dash: (With a Squawk, SRP slides across the screen on a mass of ice injuring anything in its wake.) Down, Down Back, Back + Attack Button
Wish Upon a Penguin: (SRP pulls a gift out of thin air and gives it to his excited opponent. Upon receiving it, the gift explodes in the opponent's face.) – Forward, Down, Forward + Attack. Gift can be thrown with strong Attack Buttons.
Wish Upon Chaos/Quantum Dragons (SRP releases diminutive dragons into the air. The dragon's explode if impacted injuring the opponent. If strong attack is used it will cause debri to fall on the opponent.) – Down, Down Forward, Forward + Attack
Wish Upon Inevitability (SRP reaches forward for a very short range touch. If the opponent is hit, it causes every strike of the opponent thereafter to injure him/herself for 5 seconds) – Attack Button + Special Attack Button
All out of Martinis!! (SRP checks his martini glass and realizes it's empty. A bartender appears on the screen and shows that he is out of martini mix. SRP goes Ballistic. The screen goes black and there is squawking and the sound of pummeling. When the lights turn back on, the opponent and the bartender are tied together in a knot.)- Down, Down Back, Back + Simultaneously touch two Attack Buttons.
• SRP simply squawks and a brick falls from above unto the opponents head.
Incendia O's Moves List
"Oh Incendia Os/ Why are you so awesome/ To what do we owe your awesomeness/ Go forth and kick ass Incendia Os." - Random modern Incendia Os worshipper.
Better in the air than on the ground, Incendia Os makes up for limited manueverability with heavy defense.
Fighting Stage: Temple of Eternal Praise for Incendia Os in the Gobi Desert
Flamma (Strong): (Incendia Os sends a jet of flame up and down the screen. Can be performed while in air: Incendia Os shoots fireballs from above.) Forward, Down, Forward + Medium/Strong Attack. In Air: Medium Attack Button. To shoot downward while in air: Down + Medium Attack Button
Flamma (Weak): (Incendia Os fires small fireballs across the screen.) – Weak Attack Button
Infragilis Tergum (With a flash, Incendia Os body hardens with a gleaming armor for a limited time.) – Down, Down Back, Back + Attack
Repraesentativum Deorum!! (Incendia O's worshippers come unto the screen and sing a song of praise to him. After they finish, a mighty finger of the gods comes down from above and flicks the opponent off screen.)- Down, Down Forward, Forward + Simultaneously press two Attack Buttons.
• Incendia Os worshippers appear on the screen and scorn the opponent. They run away if the opponent is attacking.
Posted 29 August 2011 - 11:51 AM
"Don't mess with Tony. Nuff said, not...nuff dead." - Tootie Point of E4 television
The epitome run and gun character. Tony is a good all-around character for those who like to button mash.
Fighting Stage: Bottom Back Alley
Guns: When at long range, Tony can fire different guns automatically by pressing either weak (handgun), medium (shotgun) or strong (magnum) buttons. These attacks can also be done in air.
Scarface: (Tony rolls under any incoming attacks and fires close range with his sawed off Shotgun.) Down, Down Back, Back + Attack Button
Notorious: (Tony will take the brunt of any attack of equal or lesser strength with little to no damage if timed correctly.) – Forward, Down, Foward + Attack.
Angels with Dirty Faces (Merci rushes in to kiss Tony causing him to heal slightly.) – Down, Down Forward, Forward + Attack
Out of the Past!! (Tony turns in surprise to see Merci running across the screen in fear. He ducks as multiple Risks come running after her shooting anything in sight. The opponent takes the brunt of the attack as Risk runs off screen after Merci. Tony then rises and fires two shots of his own at Risk that miss and hit the opponent as well.)- Forward, Down, Forward + Simultaneously touch two Attack Buttons.
• Tony pulls out a cigarette, lights it, smokes it and then flips his opponent the bird.
Posted 29 August 2011 - 12:38 PM
"This character is pointless and stupid" - Multiple sources.
None whatsoever. He's cute, I guess.
He is weak to violence. I mean, what do you expect from a ten year old boy?
Fighting Stage: The ER
Shin Splints! (Weak Attack Button): Winston will kick you right in the shin and he won't even say sorry. Light characters will fall down. Medium up to heavy will not even flinch.
Feint (All the other buttons): Winston will trip over his oversized shoelaces and fall down. This avoids high, medium, and low attacks.
Pillbox of Terror: Winston will collapse to the floor and explode. A pill enters the mouth of the opponent and then the opponent froths at the mouth and collapses. Double K.O.
Winston coughs up a pill and then flicks it off screen.
Posted 30 August 2011 - 11:42 PM
Connor Remington AKA "The Irish Fox" move list
"This guy is very much a close-range fighter, if the knives and karate black belt didn't convince you. Don't expect to play hard to get with him, but simplicity combined with some excellent speed, decieving strength, and some excellent knock-back moves makes sure you don't run out of options or breathing room anytime soon with this classy fighter. Doesn't change the fact that he can be kind of a dick....err, in-game of course." - fan review by gamer RPARob01
Character Strengths: Knockback attacks lead well into far-reaching or dash attacks. Great at combo-breaking opponents and any individual strike will deal above-average damage. Blend of speed and strength allows some compensation for such short range of attacks and transformation ability is a great way to set up for a finishing blow.
Weaknesses: Short combos, don't expect to get more than a 6-hit combo out of him unless you've been practicing. The only attack that leaves medium range is the wild knife throw. Though his speed is impressive, he is left in the dust by a fighter in a higher-speed tier, which calls for use of strength and skill. Special moves are odd, and combined with their range, do leave chains hard to pull off.
Fighting Stage: Hollywood Red Carpet
Martial Prowess: weak, medium, or strong buttons. give off powerful strikes. Weak begins with a fast kick, medium is a straight kick and strong a straight karate punch. Each branches off into a four hit combo(more if combined). These attacks can also be done in air, though knockback effect is precident for each.
Bartitsu combo:(Connor gives a savate kick, if it connects Connor goes into a boxing stance before delivering a one-two combo punch to the doubled-over enemy followed by a judo throw. Handspringing up, he draws his cane before whacking his opponent over the side of the head with it. Connor then returns to his karate stance.
Blade parry: (Connor begins to flip around a butterfly knife. If attacked during this animation, approx two seconds, then Connor counters with a three-slash combo with the knife followed by a sidekick to send the opponent back.) Down, Down Back, Back + Attack Button
Wild blade throw: (Connor's projectile attack. Throws one of three knives randomly with the following effects: small throwing knife, very fast but little damage; medium combat knife; sprite varies between several variations, but moves at average speed and does medium damage; and bowie knife, moves the slowest but deals the most amount of damage)��" Forward, Down, Foward + Attack.
Cane sword combo: (Connor's cane materializes, and he takes a front step as he delivers two sweeping strikes with it. If it connects, Connor draws the hidden blade out of it before delivering three slashes, followed by a vicious thrust with the sword. Connor then sheathes the blade before twirling it as a paparazzi flash appears in the backround)��" Down, Down Forward, Forward + Attack
Karambit quick combo: (Connor quickly draws his curved assasain's blade and delivers a wide slash. If it connects, Connor delivers a lightning quick eight hit slash combo, before delivering a sidekick to send the opponent flying.) Forward, Forward, Forward + Attack
Family secret: (Connor becomes a werewolf, temporarily giving an all-around stat increase. All attack animations are altered to fit with the new form,ie. blades become claw slashes, kicks have more arch to them,etc. After twenty seconds Connor is knocked out o the form and is stunned for two seconds.) Down, Down, Back, Forward, + Block
Big reveal: (Connor takes off his gasmask, in his alt costume which eschews the mask but instead gives him a wide-brimmed fedora this animation changes to it, before tossing it in a straight line. if it misses then Connor goes the rest of the fight without it until he picks it up. If it connects however,the opponent is stunned as Connor transforms. The screen fades to black, only lit up by Paparazzi flashes and slash marks. Afterwards a spotlight shines on Connor who is now in his human form and in the middle of picking up and placing back his dropped apparel. The crowd is displeased as the screen returns to normal and Connor acknowledges them. Missed it by that much.)Forward, Back, Forward, Down + Simultaneously touch Block and Attack Buttons.
• Connor strikes a pose, resting on his cane as a paparazzi flash appears in the backround
•Connor begins to flip around a butterfly knife, completely indistinguishable from his blade parry animation...be careful.
Posted 01 September 2011 - 02:08 PM
A :Punch. Nothing spectacular, just a knuckle sandwich. Technically, alternating jabs and crosses.
Left/Right + A: Thug™ Punch. Double decker knuckle sandwich. Technically, a haymaker punch.
Up + A: Grab and toss. Doesn't work too well on powerful creatures. Recommend softening them up first.
Down + A: Kick. Nothing spectacular.
Down + Left/Right + A: Thug™ Kick. Generally a groin shot. Most male characters will double over in pain afterwards. If they're already doubled up, another Thug™ Kick will nail them in the noggin.
B: Shoot the Energy Pistol
Up + B: Charge The Energy Pistol for a more powerful shot. Charge meter will go to Eleven but will fizzle if you hold it too long past Eleven.
Up, Up, Down, Down, Left, Right, Left, Right, B, A, start: Summon the Beauty Queen Girlfriend™. Did we mention she's HOT?! Might distract Joey, will definitely distract most other male characters (and some female ones too...)
Up, Up, Down, Down, Left, Right, Left, Right, B, A, select, start: Summon Andy, the other BARE CHESTED THUG™, with his own Big Freaking Gun. Andy will gladly mow down all your enemies with extreme prejudice and maximum overkill. Can only be used once per level.
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