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#41 He who fights monsters

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Posted 11 May 2010 - 03:20 AM

I'm actually suprised you complained about the armour and not the sword.

I am not complaining, but I do mock it. Anyway, I am not to familiar with Warhammer fantasy, but I'm moderately familiar with 40K.

#42 Zreth

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Posted 11 May 2010 - 03:24 AM

I am not complaining, but I do mock it. Anyway, I am not to familiar with Warhammer fantasy, but I'm moderately familiar with 40K.

Well Chaos Warriors have managed to survive Avalanches with thier armour which should be around Strength 6 to 7 but then thiers also the fact that they don't need any normal human nessecities to live.

#43 Zreth

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Posted 11 May 2010 - 03:30 AM

Also remember that Greater Daemons and Daemons are the same in both universes. What I think is that the two universes have diffrent set's of rules or physics in thier realities.

#44 Zreth

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Posted 11 May 2010 - 03:37 AM

So really the only problem with my Chaos Lord is he will be moving slowly because of his heavy armour giving you plenty of opprotunities to set traps but I'l think of a way around that.

#45 Skirmisher

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Posted 11 May 2010 - 03:39 AM

Actually the Armour might be ok. I would assume that their special metals would work about twice as good as regular metals. Since platemail was around 1.75mm to 2mm thick, this would give it an equivalent thickness to 3.5mm to 4mm.

Going by this: http://www.pinnaclea...y-armor/plates/

and this:

Posted Image


It should mean that his armour could be able to reasonably protect him from up to High Powered Rifles. This would cover all Military Standard Infantry Rifles unless they use Armour Penetration Rounds.

It would probably have a 50% chance to block:

7.62 x 63 mm 180 GR, SP
7.62 x 54 mm 147 GR, FMJ
7.62 x 54 mm 180 GR, FMJ
7.62 x 51 mm 148 GR, FMJ
7.62 x 39 mm 150 GR, FMJ
5.45 x 39 mm 54 GR, FMJ
5.56 x 45 mm 55 GR, FMC

#46 He who fights monsters

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Posted 11 May 2010 - 03:39 AM

Sort of. Armor can be (but not necessarily) useless against kinetic weapons in my RPs.

#47 Zreth

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Posted 11 May 2010 - 03:45 AM

Also note that this armour is made of Eldritch energies in patciular. Also Mountainside Avalanches over bullets and cave-ins over bullets.

#48 Zreth

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Posted 11 May 2010 - 03:48 AM

Also average bullet's are strength 4 and blunderbuss's are like strength 5 or maybe it was 6

#49 Skirmisher

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Posted 11 May 2010 - 03:51 AM

Crap, Correction on that... Didn't convert to account for Millimeters and Inches. That armou would have and equivalent thickness to 0.15in which would have a Ballistics grade of NIJ level III-A, which wouldn't protect against High Powered Rifles...

It should still be able to stop:

.44 Magnum 240 GR, SWC, 8 inch barrel
.44 Magnum 240 GR, JHP, 8 inch barrel
9 mm 127 GR, JHP, 9.5 inch barrel
9 mm 124 GR, FMJ, 9.5 inch barrel
9 mm 123 GR, Laupa FMC, 4 inch barrel
9 mm 116 GR, Norma FMJ, 4 inch barrel
9 mm 116 GR, Canadian FMJ, 5 inch barrel
9 mm 147 GR, Winchester Ranger +P+ JHP, 6 inch barrel
.357 Magnum Remington, 125 GR, JSP, 6 inch barrel
7.62 mm x 25 mm Steel case, lead core
9 mm 124 GR, FMJ, 12 inch barrel
12 Gauge, 1oz. Rifled Slug, 20 inch barrel

And anything lesser than these.

#50 KevinDWolf93

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Posted 11 May 2010 - 03:57 AM

Also average bullet's are strength 4 and blunderbuss's are like strength 5 or maybe it was 6


Blunderbuss? Those types of guns? In that case, you probably shouldnt compare that defense to one of a modern rifle or sidearm bullet. Muzzle velocity and all that jazz... Im inclined to agree with Skirms new chart, however this should probably be simplified

#51 Zreth

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Posted 11 May 2010 - 04:01 AM

Blunderbuss? Those types of guns? In that case, you probably shouldnt compare that defense to one of a modern rifle or sidearm bullet. Muzzle velocity and all that jazz... Im inclined to agree with Skirms new chart, however this should probably be simplified

Earthquakes are still just Strength 6. Small ish meteors that can still be called meteor's are many strength 4's so yeah it's a really strong Blunderbuss right there.

#52 Skirmisher

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Posted 11 May 2010 - 04:03 AM

Im inclined to agree with Skirms new chart, however this should probably be simplified

Oh... Ok then, the Armour could protect against basically most standard Handguns and SMGs, with a few Carbines thrown into the mix.

Also anything that's Armour Piercing would still stand a fair chance of defeating the armour.

#53 Zreth

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Posted 11 May 2010 - 04:03 AM

Snatch that the Blunderbuss is still strength 4.

#54 KevinDWolf93

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Posted 11 May 2010 - 04:04 AM

Earthquakes are still just Strength 6. Small ish meteors that can still be called meteor's are many strength 4's so yeah it's a really strong Blunderbuss right there.


...well thats Warhammer logic for you :P. 40k or fantasy.

#55 Zreth

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Posted 11 May 2010 - 04:05 AM

Blunderbuss? Those types of guns? In that case, you probably shouldnt compare that defense to one of a modern rifle or sidearm bullet. Muzzle velocity and all that jazz... Im inclined to agree with Skirms new chart, however this should probably be simplified

And I never said a Blunderbuss can get anywhere near cracking Chaos Armour.

#56 Zreth

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Posted 11 May 2010 - 04:06 AM

It takes Strength 7 to get past normal Chaos Armour and Strength 9 to get past those of Chaos Knights.

#57 Skirmisher

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Posted 11 May 2010 - 04:08 AM

It takes Strength 7 to get past normal Chaos Armour and Strength 9 to get past those of Chaos Knights.

Yeah, but your not mounted and you don't have a shield, and you don't get the extra armour point for being in close combat with a shield when we shoot at you...

#58 Zreth

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Posted 11 May 2010 - 04:09 AM

Also the same OMG Bloodthister's of 40k can be applied into Warhammer Fantasy.

#59 Zreth

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Posted 11 May 2010 - 04:11 AM

Yeah, but your not mounted and you don't have a shield, and you don't get the extra armour point for being in close combat with a shield when we shoot at you...

With out a shield Strength 5 still great and chaos Armour can still take on Avalanches which still beat bullets. Unless you want to actually debate about what's stronger.

#60 Skirmisher

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Posted 11 May 2010 - 04:11 AM

Also the same OMG Bloodthister's of 40k can be applied into Warhammer Fantasy.

Problem is that 40K and Fantasy work on different principles.

A cannon has a Strength 10 hit, but it's just a regular Cannon... It wouldn't do a strength 10 hit in 40K would it? No...




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