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Bullet timing/dodging


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#1 thanosisawesome

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Posted 15 June 2013 - 07:13 AM

I'm not looking to start a huge argument or anything. But what do you consider bullet dodging? What kind of scan do you have to see to say,"that is bullet timing." Obviously we have things like Cap leaping across a room and blocking bullets, or the killer swatting a bullet out of the air with a knife. But what is a low end bullet dodge showing?



#2 sirmethos

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Posted 15 June 2013 - 07:19 AM

Bullet Dodging = Dodging or Deflecting a bullet, only starting to move after the bullet has been fired.

 

To conclusively say that a 'feat' is bullet timing/dodging, we have to see the bullet get fired, then afterwards see the character start moving and dodge/deflect the bullet.



#3 thanosisawesome

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Posted 15 June 2013 - 07:34 AM

Bullet Dodging = Dodging or Deflecting a bullet, only starting to move after the bullet has been fired.

 

To conclusively say that a 'feat' is bullet timing/dodging, we have to see the bullet get fired, then afterwards see the character start moving and dodge/deflect the bullet.

So for example, this scan, while showing off impressive reflexes, doesn't demonstrate a bullet timing feat?

daredevil6cc5ba3ji.jpg



#4 Dinsdale Piranha

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Posted 15 June 2013 - 11:35 AM

Technically "bullet timing" is a term from the movies. When the scene is shown where everything is slowed down so much that the audience can easily see the motion of bullets. The technique is often used to show superhuman characters dodging bullets, which is (I guess) why those guys get called "bullet-timers."

 

I'd say that your scan qualifies. It doesn't meet all of SirMethos' criteria, but the text makes it clear that he's intercepting the bullet after it was fired. 

 

I think text has to be considered, not just visuals. If it isn't then we have to discount the bullet dodging feats of characters from prose stories.



#5 sirmethos

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Posted 15 June 2013 - 01:15 PM

@Thanosisawesome: No, I would say that that scan does not demonstrate bullet-timing.  But if you showed that full scan(the entire page), then it might be.

 

@Dinsdale: The text does not make it clear that he only moved after the bullet was fired.  For all we know, he could have started moving when he heard the finger start squeezing the trigger, giving him several split seconds to move, before the bullet is actually fired.



#6 Hayesmeister5651

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Posted 15 June 2013 - 01:19 PM

Does a whole topic need to be dedicated to something like this?

 

Someone shoots a bullet, that person dodges it or deflects.  They are a bullet dodger.

 

If a bullet is fired, and you do not dodge it or deflect it, you're dead.

 

If you are on the move, and someone starts to shoot you, you are dodging their aim. 

 

/thread



#7 Ruinus

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Posted 02 July 2013 - 12:03 AM

See the thing is that going by this "omeone shoots a bullet, that person dodges it or deflects. They are a bullet dodger." then regular humans are bullet dodgers.

And a bullet timer would probably be someone who can react to bullets specifically, not someone who jumps out of the way of someone raising a gun in his direction and therefore avoiding the hail of bullets, but someone who has reflexes on such a level that the entire world is in slow motion, they can see the bullets in slow motion and can react accordingly.

Though I admit, by that definition not alot of heroes are bullet timers, since they can still be hit by fists-something that would be amazingly unlikely if you've got the reflexes to see the world in such slow mo that you can see a bullet spin as it heads towards you.

EDIT: BTW, it'd be kinda cool to consider the secondary effects implied in being able to, say, sit in a chair and see a bullet head toward you and then suddenly decide "Nah!" and swat it out of the air. I mean, your hands must be crazy fast to be able to move that distance in the span of what, a few milliseconds? And your body itself should be tough enough to handle the sudden stresses of accelerating your hand to ridiculous levels to knock bullets out of the air. Or think of that one scene from Cowboy Beebop, where some guy hopped up on Red Eye (which gives you insane reflexes) moves his head out of the path of a bullet after watching it come at him for a while. Ok, so he's got the reflexes to do that, that's fine... but his neck must also be sturdy enough to not immediately snap as his head accelerates to insane speeds to move his entire head out of the way, his brain must be used to sudden high G maneuvers, his muscles themselves would have to be insanely strong too.

Imagine, for another example, two punching bags. Next to you your buddy fires a pistol into one of the punching bags, while you-Mr. Bullet Timer-throws a punch at the other bag. You stand there as the bullet gets halfway between your buddy and the bag, a distance of 1 meter... you are bored as you watch it slowly get to its target and decide you'll punch your target 4 times before the bullet hits its target. Your hand is moving faster that that bullet and has more mass behind it than a simple bullet, speaking purely in terms of energy you've got more energy in a single punch than in a pistol round.

Of course, this is all on the assumption that you see the world in slow mo while still having "normal" speeds yourself. Like Lara Croft at the end of her first movie where she does something something and slows down time around her while still being able to move about in a normal manner. She uses this chance to redirect a knife in midair to kill the movie villain with his own thrown knife... at that point she probably could have just throw a punch at him that would have completely caved in the badguy's face. Though it would have probably also shattered her arm since she's still a normal squishy human."




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