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Notes on Draft Season One


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#21 Zreth

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Posted 24 May 2013 - 11:05 PM

Big Thumbs up for the new Terrain's addition to this helps a lot.



#22 Omega11

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Posted 25 May 2013 - 06:03 PM

Terrain is great and I also like how each characters slot is labeled now.

#23 RakaiThwei

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Posted 26 May 2013 - 09:16 PM

I wonder if the Terrain should be taken into account of debates.

-Rakai'Thwei



#24 Sincere Poet

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Posted 27 May 2013 - 07:49 AM

Curious question, lets say for example that Dante (From DMC) is put into the melee category.

Does that mean that he only has his melee weapons, or would he still be carrying his guns? Because there's a lot of characters that could fit into both ranged and melee.



#25 bigballerju

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Posted 27 May 2013 - 09:21 AM

I wonder if the Terrain should be taken into account of debates.

-Rakai'Thwei

 

Definitely. It determines who would have the better advantage there. The jungle works great for a battle between Xena and the Smiley Predator.



#26 RakaiThwei

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Posted 27 May 2013 - 06:35 PM

Definitely. It determines who would have the better advantage there. The jungle works great for a battle between Xena and the Smiley Predator.

 

I've noticed that fight is getting a lot of attention.

 

-Rakai'Thwei



#27 DSkillz

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Posted 27 May 2013 - 07:17 PM

I've noticed that fight is getting a lot of attention.

 

-Rakai'Thwei

 

And the results of it just may beg another question: what should happen in the rare event of draws?



#28 FoxFingers

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Posted 27 May 2013 - 07:26 PM

And the results of it just may beg another question: what should happen in the rare event of draws?


In the event of a tie UMPIRE rolls a random die and calls a winner. Call it fate, karma or blind luck. Callisto does the same - so has it ever been.

#29 FoxFingers

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Posted 04 June 2013 - 02:05 PM

I'm going to wind-up season one after this round in progress.  Whoever has the most points will be considered the winner(s).

 

Good test run, I think we learned a lot from it.  Well, I did anyways.  One thing I learned was OMFG THAT WAS A LOT OF WORK!  Really, I'm still working on the feature.  Tired of coding... need break.  There's a couple of things that haven't been coded yet *cough* team matches *cough*. 

 

Anyways, great season - some outstanding matches and good times.  Looking forward to the longer, fuller season two.  Hope to see your team there.






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