I thought if I talked it would be in real time and you would take the opportunity to attack me.
There's always room to talk. Refer to the conversation about Kevin getting a dragon to join our team to understand the power of words.
Hehe, Ill never live that one down, will I ?
ANyways Tom does have some good points, but like he said as well, you didnt make any wrong decision. It was IC to go forward with the fight and thats what happened. You tried to talk to him a bit in the beginning, but the thing about words is ya gotta hang in there for a bit sometimes and he clearly wasnt open to the idea that early in the battle. Ya abandoned the idea by that point, which isnt a problem per se. As for worrying about juggling combat and conversation, talking is a free action . Using the dragon example, I held out(doing and recieving damage all the while) for several pages before my ally did something that allowed me to work my magic properly. It sure as hell wasnt easy. Was it dumb, risky, and likely to have backfired...hell yeah, but in the end the net gainw as worth it. Would anyone else have made that risk, probably not which is fine too.(THough we wouldntve gotten a badass dragon if I hadnt )
As for taking an opportunity to attack, well maybe, but again with my example, I was still able to keep up fighting as I talked. In your scenario you guys kept the fight pretty clsoe quarters, so maybe it wouldve been more difficult or it might not have, thats the fun of RPing. Though if ya wanna use words in the future theres four helpful things to have: knowing what to say, when and how to say it, and a good deal of luck.
(A less extreme example would be getting past the door man with minimal problem doorman...at leasst I hope it worked out that way: Corbin knew what to say, how to act while he said it and all the while staying both IC and in the perfect place to do so).
Now then, watch me do CPR on a corpse, thisll be good.....