Mass Effect is a series of science fiction action role-playing third person shooter video game developed by the Canadian company BioWare and released for the Xbox 360, PlayStation 3 and Microsoft Windows, with the third installment also released on the Wii U. The first game in the trilogy centers on a player-created character named Commander Shepard and his or her mission to save the galaxy from a race of mechanical beings known as the Reapers, and their followers, including Saren Arterius. The first game sees Shepard facing Sovereign, a Reaper left as a vanguard, who plans to allow the Reaper fleet currently hibernating in extra-galactic dark space to invade the Milky Way, and destroy all sentient organic life, continuing a mysterious cycle of destruction. The second game takes place two years later, and sees Shepard battling the Collectors, an alien race abducting entire human colonies in a plan to help the Reapers return to the Milky Way. The third and final game in the trilogy (but possibly not the final game in the series as BioWare has expressed interest in an additional game ) centers on the final battle against the Reapers.
The series has been a major critical and financial success. All three games have received critical acclaim for their storyline, characters, romances, voice acting, choices and the depth of the galaxy. Video game website GamesRadar called Mass Effect the best new franchise of the generation, saying that the galaxy was so well-constructed that it felt like a decades-old franchise and that it represented "a high-water mark for video games as a story-telling medium."
A trilogy of games has been released, each continuing the previous game's story in chronological order. The Mass Effect series combines action role-playing game elements, with the main series games being in third-person perspective. The protagonist can use two AI-controlled squad members in battle, which usually consist of members he or she has recruited from various places and for various reasons, and taken onto the Normandy, Shepard's starship. The player could make perspective decisions depending upon the situation. At these times, the player has multiple sets of dialogue choices with which to respond to NPCs, separated by tone. Starting from Mass Effect 2, the player can interrupt cut-scenes calmly or aggressively. The games often have various mini-games in them as well, such as drinking, dancing and romancing characters. A fourth major game has been rumoured at by tweets by Casey Hudson, as he asked "We're in early stages of designing a completely new Mass Effect game. What would you want to see in it?"
All three major installments of the Mass Effect trilogy have been met with commercial success as well as critical acclaim. The series is highly regarded for its narrative, character development, voice acting, universe and emphasis on player choice affecting the experience.
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